Idle Planet Miner3.1.6 - App Store
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Publisher Description
Ever wanted to run your own space mining company? Build your empire from the ground up in this consistently updated idle mining game! Even compete against other miners
IDLE PLANET MINER FEATURES
Idle Gameplay
● Check how much your galaxy evolved while idle
● Upgrade mining planets to increase your ore capacities
● Turn that ore into more valuable items by smelting or crafting it
● Tap to smash asteroids and earn rare ore!
● Mine: Earn coins and hire managers to help your mining company
Incremental Upgrades
● Create an Empire Across the stars!
● Hire managers to improve your output!
● Evolve your digging strategy! Research special projects to improve your output!
Upgrade Your Mining Ship
● Play the Market: respond to supply & demand across the galaxy to maximize profits!
● Terraform outlying planets to improve their output
● Rewards to permanently upgrade your mining ship are everywhere!
Idle Mining
● Earn ore and coins when you're not playing
● Quests- complete quests to earn premium rewards
● Compete - in live multiplayer tournaments against other real players every week
Idle Planet Miner is the perfect incremental clicker / idle game for fans of endless fun. Idle the day away digging for ore, rare metals, coins, and more! Dig deep and have fun.
Idle Planet Miner - Dig your way through the stars!
IGRS Rating: 3+
Version History Major Update: v3.1
New Space Station Layout, 3 new planets, 6 new resources, 25 new tasks, 2 new achievements, 14 new space station nodes (credits & modules), many rewards & QOLs
More coming soon!
v3.1.6
- Fixed space station gateways
- Space Station: Showing Completed Module tasks count
- Several QOLs v3.1.6 1d ago Major Update: v3.1
New Space Station Layout, 3 new planets, 6 new resources, 25 new tasks, 2 new achievements, 14 new space station nodes (credits & modules), many rewards & QOLs
More coming soon! v3.1.4 Oct 6 v3.0.25
- Backend changes v3.0.25 Sep 17 v3.0.23
- Backend changes 3.0.23 Sep 11 v3.0.21
- Backend changes v3.0.21 Sep 2 v3.0.19
- Backend changes v3.0.19 Aug 20 v3.0.18
- Backend changes v3.0.18 Jul 28 v3.0.17
- Backend changes v3.0.17 Jul 27 v3.0.16
- Various backend changes v3.0.16 Jul 23 v3.0.14
- New progress UI showing new players what features selling a galaxy will unlock
- Added "Select All" functionality to the auto reroll panel
- Fixed manager panel showing a locked planet under certain circumstances
- Fixed recipe sub effect being applied to multiply recipes under certain circumstances
- Many backend fixes v3.0.14 Jul 16 v3.0.13
- New progress UI showing new players what features selling a galaxy will unlock
- Added "Select All" functionality to the auto reroll panel
- Fixed manager panel showing a locked planet under certain circumstances
- Fixed recipe sub effect being applied to multiply recipes under certain circumstances
- Many backend fixes v3.0.13 Jul 13 Backend fixes v3.0.12 Jul 9 v3.0.11
- Colonization Cost sub effect buffed to 10%
- Buffed Main multiplier bonus when merging a module at levels 1 to 40
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- Tons of module fixes
A lot more content coming soon v3.0.11 Jul 6 v3.0.10
- Colonization Cost sub effect buffed to 10%
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- New "Rare" module text color
- Tons of module fixes
A lot more content coming soon v3.0.10 Jul 2 v3.0.8
Fixed Ark network granting huge market bonus
Fixed Market crawler changing current market instead of the incoming
Fixed Multi Drills increasing GV with the free colonies when it should not
Fixed DM consumed when buying modules offline
Fixed visual bug consuming legacy credits when upgrading a Module slot
Fixed Smelt speed per beam in the galaxy showing wrong beam numbers in sub stat highlight view
Fixed inflated smelt & craft times on module equip
Fixed auto merge
Fixed Sub Effect UI v3.0.8 Jun 10 v3.0.6
Module Rebalance
Upgrade Costs: Credit costs for future Module levels are increasing. If you already upgraded, congratulations on the early-bird discount!
Main Effects (Lvl 1–90): Bonuses slightly reduced so they don't overshadow Rooms early on, but they still offer a higher return on investment than spending those same credits on a Room!
(Lvl 91+): Untouched.
Sub-Effects & DM: Common/Rare/Epics sub-effects are tuned down. Legendary/Mythic/Ancestral rarities remain completely unchanged. v3.0.6 Jun 4 3.0.5
Hotfix: Synth module Reroll bug
Hotfix: Daily tasks not giving Fragments
Hotfix: Returning players had modules reset
- Stat when clicking on Scaling Sub Effects
- Clicking on an Unique effect, shows a list of its different rarities
- Beams in stats panel
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Fixed asteroid drops. v3.0.5 May 31 v3.0.2 /3.0.3/3.0.4
Hotfix: Returning players had modules reset
- Stat when clicking on Scaling Sub Effects
- Stats: Beams on planets, and colonies per telescope
- Clicking on an Unique effect, shows a list of its different rarities
- Beams in stats panel
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Fixed asteroid drops. v3.0.4 May 29 v3.0.2
- Clicking on an Unique effect, shows a list of its different rarities
- Balance: Probe Dock awards 4 instant scans at mythic level
- Equipped modules can be selected as merge fodders
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Special modules offer game changing unique effects!
- Fixed asteroid drops. v3.0.2 May 29 v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects!
- Special modules offer game changing unique effects!
- Send Exploration Drills, elect a Fleet Consul, equip your colonies with floating Probe Docks, and much more to grow your space mining enterprise!
- Fixed asteroid drops. v3.0.1 May 27 v2.9.9
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Colonization cost and asteroids drop algorithms not rounding up anymore
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes v2.9.9 May 19 v2.9.6
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes v2.9.6 May 12 v2.9.5
- Unlocking alternate recipes now updates the event missions
- New filter in the Colony tasks list showing only ready tasks
- Many backend fixes v2.9.5 Apr 20 v2.9.4
5 New items! Some items share the same price tag and payout, while demanding entirely different ingredients.
Efficiency is key. Weigh your options, optimize your production chains, and claim your edge!
- Atmospheric Process
- Orbital Dock
- Solar Collector
- Phase Gate
- Neural Matrix
Alternate recipes balance (Navigation Module & Nuclear Reactor)
More coming soon! v2.9.4 Mar 31 v2.9.3
5 New items! Some items share the same price tag and payout, while demanding entirely different ingredients.
Efficiency is key. Weigh your options, optimize your production chains, and claim your edge!
- Atmospheric Process
- Orbital Dock
- Solar Collector
- Phase Gate
- Neural Matrix
Alternate recipes balance (Navigation Module & Nuclear Reactor)
More coming soon! v2.9.3 Mar 30
About Idle Planet Miner
The company that develops Idle Planet Miner is Tech Tree Games LLC. The latest version released by its developer is 3.1.6.
To install Idle Planet Miner on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Idle Planet Miner as malware if the download link is broken.
How to install Idle Planet Miner on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Idle Planet Miner is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Idle Planet Miner is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version v3.1.6
posted on 2026-10-14
Version History Major Update: v3.1
New Space Station Layout, 3 new planets, 6 new resources, 25 new tasks, 2 new achievements, 14 new space station nodes (credits & modules), many rewards & QOLs
More coming soon!
v3.1.6
- Fixed space station gateways
- Space Station: Showing Completed Module tasks count
- Several QOLs v3.1.6 1d ago Major Update: v3.1
New Space Station Layout, 3 new planets, 6 new resources, 25 new tasks, 2 new achievements, 14 new space station nodes (credits & modules), many rewards & QOLs
More coming soon! v3.1.4 Oct 6 v3.0.25
- Backend changes v3.0.25 Sep 17 v3.0.23
- Backend changes 3.0.23 Sep 11 v3.0.21
- Backend changes v3.0.21 Sep 2 v3.0.19
- Backend changes v3.0.19 Aug 20 v3.0.18
- Backend changes v3.0.18 Jul 28 v3.0.17
- Backend changes v3.0.17 Jul 27 v3.0.16
- Various backend changes v3.0.16 Jul 23 v3.0.14
- New progress UI showing new players what features selling a galaxy will unlock
- Added "Select All" functionality to the auto reroll panel
- Fixed manager panel showing a locked planet under certain circumstances
- Fixed recipe sub effect being applied to multiply recipes under certain circumstances
- Many backend fixes v3.0.14 Jul 16 v3.0.13
- New progress UI showing new players what features selling a galaxy will unlock
- Added "Select All" functionality to the auto reroll panel
- Fixed manager panel showing a locked planet under certain circumstances
- Fixed recipe sub effect being applied to multiply recipes under certain circumstances
- Many backend fixes v3.0.13 Jul 13 Backend fixes v3.0.12 Jul 9 v3.0.11
- Colonization Cost sub effect buffed to 10%
- Buffed Main multiplier bonus when merging a module at levels 1 to 40
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- Tons of module fixes
A lot more content coming soon v3.0.11 Jul 6 v3.0.10
- Colonization Cost sub effect buffed to 10%
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- New "Rare" module text color
- Tons of module fixes
A lot more content coming soon v3.0.10 Jul 2 v3.0.8
Fixed Ark network granting huge market bonus
Fixed Market crawler changing current market instead of the incoming
Fixed Multi Drills increasing GV with the free colonies when it should not
Fixed DM consumed when buying modules offline
Fixed visual bug consuming legacy credits when upgrading a Module slot
Fixed Smelt speed per beam in the galaxy showing wrong beam numbers in sub stat highlight view
Fixed inflated smelt & craft times on module equip
Fixed auto merge
Fixed Sub Effect UI v3.0.8 Jun 10 v3.0.6
Module Rebalance
Upgrade Costs: Credit costs for future Module levels are increasing. If you already upgraded, congratulations on the early-bird discount!
Main Effects (Lvl 1–90): Bonuses slightly reduced so they don't overshadow Rooms early on, but they still offer a higher return on investment than spending those same credits on a Room!
(Lvl 91+): Untouched.
Sub-Effects & DM: Common/Rare/Epics sub-effects are tuned down. Legendary/Mythic/Ancestral rarities remain completely unchanged. v3.0.6 Jun 4 3.0.5
Hotfix: Synth module Reroll bug
Hotfix: Daily tasks not giving Fragments
Hotfix: Returning players had modules reset
- Stat when clicking on Scaling Sub Effects
- Clicking on an Unique effect, shows a list of its different rarities
- Beams in stats panel
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Fixed asteroid drops. v3.0.5 May 31 v3.0.2 /3.0.3/3.0.4
Hotfix: Returning players had modules reset
- Stat when clicking on Scaling Sub Effects
- Stats: Beams on planets, and colonies per telescope
- Clicking on an Unique effect, shows a list of its different rarities
- Beams in stats panel
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Fixed asteroid drops. v3.0.4 May 29 v3.0.2
- Clicking on an Unique effect, shows a list of its different rarities
- Balance: Probe Dock awards 4 instant scans at mythic level
- Equipped modules can be selected as merge fodders
v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects from 70+!
- Special modules offer game changing unique effects!
- Fixed asteroid drops. v3.0.2 May 29 v3.0.0
- A new major feature has arrived to IPM: Modules!
- Equip up to 4 Modules to your mothership, chosen from 40 different options!
- Every module can be customised with up to 6 sub effects!
- Special modules offer game changing unique effects!
- Send Exploration Drills, elect a Fleet Consul, equip your colonies with floating Probe Docks, and much more to grow your space mining enterprise!
- Fixed asteroid drops. v3.0.1 May 27 v2.9.9
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Colonization cost and asteroids drop algorithms not rounding up anymore
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes v2.9.9 May 19 v2.9.6
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes v2.9.6 May 12 v2.9.5
- Unlocking alternate recipes now updates the event missions
- New filter in the Colony tasks list showing only ready tasks
- Many backend fixes v2.9.5 Apr 20 v2.9.4
5 New items! Some items share the same price tag and payout, while demanding entirely different ingredients.
Efficiency is key. Weigh your options, optimize your production chains, and claim your edge!
- Atmospheric Process
- Orbital Dock
- Solar Collector
- Phase Gate
- Neural Matrix
Alternate recipes balance (Navigation Module & Nuclear Reactor)
More coming soon! v2.9.4 Mar 31 v2.9.3
5 New items! Some items share the same price tag and payout, while demanding entirely different ingredients.
Efficiency is key. Weigh your options, optimize your production chains, and claim your edge!
- Atmospheric Process
- Orbital Dock
- Solar Collector
- Phase Gate
- Neural Matrix
Alternate recipes balance (Navigation Module & Nuclear Reactor)
More coming soon! v2.9.3 Mar 30
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